--- title: "3DARCH-FT-14 — Move through a collision-aware 3D workplace" description: "Enable a user to walk, run, strafe, rotate, and jump through the office with visible animation and physical boundaries." --- # Move through a collision-aware 3D workplace | Feature | Parent Epic | Delivery status | Status source | Owner | Approved for Solution | |---|---|---|---|---|---| | `3DARCH-FT-14` | [3DARCH-EP-3 — Navigate and Explore the Virtual Workplace](../../3darch-ep-3.md) | `IN_BACKLOG` | `EXACT` | 3D Architecture Wizzard team | No | ## Description Enable a user to walk, run, strafe, rotate, and jump through the office with visible animation and physical boundaries. ## User or operator problem Users need responsive movement through the office while respecting its physical boundaries. ## Expected value Creates a responsive, bounded traversal experience that supplies movement state to co-presence. ## Scope Includes walk, run, strafe, turn, and jump input; local animation; collider response; and movement-state publication. ### Exclusions - VR/controller navigation and generated-apartment review are excluded. ## Acceptance outcomes - [ ] Keyboard input produces responsive supported movement states. - [ ] Movement respects floor and scene colliders. - [ ] Walking, running, idling, jumping, and turning produce coherent local animation. - [ ] Movement state is available to the live-presence experience. ## Dependencies - [3DARCH-FT-13 — Enter and resume the last workplace location](./3darch-ft-13.md) ## Risks - Client-originated movement and pose data require validation before they can be trusted by other participants. ## Human approval Linas approved this Feature for documentation on 2026-09-02T10:40:43.220Z. It is **not Approved for Solution** and has no implementation approval. - [Documentation decision](https://discord.com/channels/1518726359512387766/1543925247361814568/1544658325738885201) ## Delivery status evidence The Feature was separately registered at `IN_BACKLOG` as an accepted catalogue boundary. This records backlog retention, not design or delivery progress. - Event: Catalogue registration - Actor and authority: Linas — Human project team member - Reason: The Feature catalogue was accepted for governed documentation and retained in the backlog. - [Status evidence](https://discord.com/channels/1518726359512387766/1543925247361814568/1544658325738885201) ## Architecture traceability - Requirements: none derived. - Readiness: Not started. Architecture solution work must not begin until a separate human **Approved for Solution** decision is recorded. ## Tasks [Review the Tasks group](./3darch-ft-14/tasks.md). No canonical implementation Tasks have been defined. ## Original source - [Discord – Scope – Linas: original Feature request](https://discord.com/channels/1518726359512387766/1543925247361814568/1544647879111483562) - [Discord – Scope – Linas: proceed with documented mapping](https://discord.com/channels/1518726359512387766/1543925247361814568/1544658325738885201) ### Legacy implementation evidence The Feature boundary was mined from legacy revision `c0ced47ecaf4426f47e5c2e4868677f7144b951a`. - [`apps/nebula/src/hooks/usePlayerControls.ts`](https://gitea.lego-cloud.eu/corp-v1-3darch-legacy/corp-v1-3darch-legacy/src/commit/c0ced47ecaf4426f47e5c2e4868677f7144b951a/apps/nebula/src/hooks/usePlayerControls.ts) - [`apps/nebula/src/hooks/usePlayerMovement.ts`](https://gitea.lego-cloud.eu/corp-v1-3darch-legacy/corp-v1-3darch-legacy/src/commit/c0ced47ecaf4426f47e5c2e4868677f7144b951a/apps/nebula/src/hooks/usePlayerMovement.ts) - [`apps/nebula/src/components/Player.tsx`](https://gitea.lego-cloud.eu/corp-v1-3darch-legacy/corp-v1-3darch-legacy/src/commit/c0ced47ecaf4426f47e5c2e4868677f7144b951a/apps/nebula/src/components/Player.tsx) - [`apps/nebula/src/hooks/useSceneWithColliders.tsx`](https://gitea.lego-cloud.eu/corp-v1-3darch-legacy/corp-v1-3darch-legacy/src/commit/c0ced47ecaf4426f47e5c2e4868677f7144b951a/apps/nebula/src/hooks/useSceneWithColliders.tsx)